01
Describe the concept
State what the viewer should understand, plus the formulas, objects, and labels that matter. Start from a blank brief or from a curve in the encyclopedia.
Online math animation tool
CurvG runs in the browser end to end: describe what you want to explain, review the proposed scene plan and Manim code, then render the video in the cloud. No Python, FFmpeg, or LaTeX to install — and the code leaves with you.
01
State what the viewer should understand, plus the formulas, objects, and labels that matter. Start from a blank brief or from a curve in the encyclopedia.
02
The tool drafts a scene plan and Manim Community code. Check the math, sequence, and timing — and fix the part that's wrong before anything renders.
03
Render the approved scene to an MP4 and download it. Failed renders refund their credits automatically.
The same describe → review → render flow covers the standard topics of school and university mathematics.
Plot, transform, and compare function graphs with labeled axes and moving points.
Constructions, transformations, and step-by-step visual proofs with labeled figures.
Limits, derivatives, integrals, and series — animated as the quantities they measure.
Vectors, matrices, and transformations shown as deforming grids and moving bases.
No. Planning, code generation, and rendering all run in the browser and the cloud. You only need a local Manim environment if you want to run the exported code on your own machine.
Yes — that's the point of the workflow. Edit the scene plan directly or ask for a revision in plain language; code regenerates from the approved plan before any render starts.
A rendered MP4 you can download, plus the Manim Community Python code behind it. Both stay attached to your project history.
Free to start — new accounts include starter credits.